Small bug in Invasion, with /time set day DONT USE

mikhaila666

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mikhaila666
Using the command /time set day to change the time to dawn can somehow reset the counter to 0 days. Meaning mob difficulty resets.

Not a big deal. Just have to be aware not to use it, ever, unless that is the intended purpose. (Not that it does it everytime.

I had a test world set up and went from 37 to 0 days.

I'll try to find out more on parts of the Raiders mod, which uses parts of Epic Siege Mod.
 
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