NEW Modpack suggestion: Feed The Factory - 1.12.2 pack

Durwyn

New Member
Knight
Minecraft Username
Durwyns
it's by the same author as Trillionare, various crafting stuff for progression is locked behind research

*Features locked behind craftable research
*Research items obtainable though multiblocks
*Craftable capsules, don't need to manually build multiblocks
*Build assembly lines for everything, research, sub-materials, ingredients etc
*No AE2 or Refined storage, simple storage networks & storage draws for storage
*logistics pipes, super factory manager & integrated dynamics for automation
*Immersive engineering, thermal expansion,
*revamped ore processing, up to 294x, No mining, FactoryO Drills & TreeCapitator for trees
*EnderIO conduits + Capacitor Banks for rf storage
*Deep Mob Learning, Better Boilers + Steam Dynamo's for mid game power
*Immersive Petroleum, Nuclearcraft for mid-late game

 

Microjet

Snr Moderator
Staff member
Guardian
Donation Drive 2017
Donation Drive 2018
Minecraft Username
Microjet
Hey Durwyn,
Loved the trillionare modpack! If this one is along the same lines then that'd be great

No digital storage is an interesting twist though, I'm sure that'd be a turn off for a lot of people. people might try it anyway though as long as its not as grindy as ddnss and dj2 have been, I want to see a pack the average person has half a chance at finishing haha!

Not sure about super factory manager, that mod has cased some pretty major lag in the past with the things people have done with it. We'd have to be careful of that one. Loved using it though

no stupid mob farms with DML hopefully +1 from me!

Thing is though, think it was said that DJ2 was going to be the last 1.12 pack we put up. This one does look interesting though, I'd certainly be interested.
Maybe we could find time to put up one more pack

Edit: Just noticed its released as Beta, might be worth waiting for the next version if they are bug hunting right now
 
Last edited:

Durwyn

New Member
Knight
Minecraft Username
Durwyns
it's in peaceful, so no mobs, and completely flat world, with trees, deserts, forests etc, can do most automation with conduits and passive machines mid game - Super factory manager is gated to at least mid game, behind integrated dynamics & item conduits :) & Aluminumresearch1.png
 
Last edited:

NZWarrior

New Member
Knight
Minecraft Username
NZWarrior
I 2nd this. Real casual friendly especially when i'm busy doing daddy duties and have zero free time.

Only issue I could think of is how to tackle the claims since you can require a bit of space and ores can be spread out for the conveyor networks
 

PhoReaper

Member
Staff member
Ascendant
Veteran
Donation Drive 2017
Minecraft Username
PhoReaper
Conveyor belts can be quite effective at grinding the world to a halt, does the pack have a built-in solution to conveyor belts ejecting items when the target inventory is full, or the belt ends? Otherwise all it takes is one player making one little mistake and the tps will slide all the way down.
 

One_77

Member
Legendary
Ascendant
Donation Drive 2019
Minecraft Username
9YxjM5SLrwDPrUKp
ill come back for a new pack. DJ2 didn't really go well with me
 
Top