Coding Plugins?

LX_Gaming

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So using eclipse and Youtube i started to get my head around Minecraft plugins, I managed to create and export a plugin but need some help on how to test it, I created my own server on my laptop using a file from Minecraft.net (Screenshot of the plugin code at bottom of page :p)

The Problem...Bukkit, as far as i know is down due to a DMCA takedown request (from what i know a developer left the team then he didn't want bukkit to use his code).

The Question...Whats the best way to test plugins on a locally or Online made server? (i would prefer a local server(On my laptop) as i'm not paying for a server and the free online ones always crash.

Any Help Is Greatly Appreciated

Thank You

 

Beats1110

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Hi lX i can give you a simple bukkit server base if you would like? or you could upload the plugin and ill download it, install it to my server and get you on to test it?
 

LX_Gaming

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A simple Bukkit server would be awesome as long as its not crash-prone and i would be able to just add random updated plugins. Uploading and you downloading would not really work as i would always uploading to test different things and would have to shut down and start the server.
 

LX_Gaming

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Thank you so much guys. it might be a simple plugin, but i now have a local server and have a basic idea to create a plugin. the problem was i needed to export BOTH plugin.yml and pom.xml, i also has the issue of the main class not being found, turns out lettercase is key in java coding XD

^This confirmed that the class was found and the plugin had been launched with no problem :D

^This is in-game of the plugin working, which all it does is gets the player name of who did /hello and includes it in the output.
 
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